Post by studentloandebt on Feb 27, 2022 17:58:47 GMT
Origin
Over a century ago, there was a world war. The winners of that war came together to create a global IGO to try and prevent further conflict from reaching a point of war: the Delusian International Assembly. Kotovania was a country that participated in the war, lost, and was converted by the global community into a netural land where the DIA would operate: the DSA Capital.
Support
1. The DIA is supported by its members finanically, clerically, and militarily.
Representation
2. Members have one representative that is sent to the DIA, whether the country's leader or someone else appointed to go.
Purpose and Resolutions
1. Representatives discuss ways to resolve conflicts, prevent conflicts, as well as to improve the world to better their goal of preventing conflicts.
2. The resolutions it puts forward can be voted upon after 3 days and operate on a simple majority vote.
3. Resolutions are binding unless explicitly stated within the resolution otherwise.
4. All representatives are entitled to only 1 vote* and may not be deprived of their vote.
5. Those who put forward a resolution for discussion are responsible for said resolution, both in bringing it to vote when its time comes or its withdraw if they so chose.
6. Unless specified as an amendment to the rules of the DIA, any resolution that goes against the rules specified in this document will not be able to go to vote nor be enforceable.
Violations
1. Failure to adhere to resolutions can result in however individual nations wish to respond as long as they adhere to current standing resolutions.
2. For the DIA, however, it can result in a condemnation or military intervention depending on what resolution they're breaking and how.
Military
1. The DIA does have a military force, though only for enforcing resolutions as there is no commander-in-chief in general.
2. A resolution can call upon that military force to act and they can appoint a commander for that larger operation and remove them if desired.
3. Said commander needs DIA permission to initiate**. Initiating military intervention requires a 2/3rd majority.
Admission and Removal
1. Admission into the DIA requires a simple majority vote from current DIA member states.
2. Any member country is allowed to leave the DIA anytime they wish.
3. Other DIA countries can remove another from the DIA through a resolution.
*OOC, that means 1 vote per player. If you control 20 countries, for example, you still only get 1 vote.
**Not every move needs DIA permission, just the initiating move
Over a century ago, there was a world war. The winners of that war came together to create a global IGO to try and prevent further conflict from reaching a point of war: the Delusian International Assembly. Kotovania was a country that participated in the war, lost, and was converted by the global community into a netural land where the DIA would operate: the DSA Capital.
Support
1. The DIA is supported by its members finanically, clerically, and militarily.
Representation
2. Members have one representative that is sent to the DIA, whether the country's leader or someone else appointed to go.
Purpose and Resolutions
1. Representatives discuss ways to resolve conflicts, prevent conflicts, as well as to improve the world to better their goal of preventing conflicts.
2. The resolutions it puts forward can be voted upon after 3 days and operate on a simple majority vote.
3. Resolutions are binding unless explicitly stated within the resolution otherwise.
4. All representatives are entitled to only 1 vote* and may not be deprived of their vote.
5. Those who put forward a resolution for discussion are responsible for said resolution, both in bringing it to vote when its time comes or its withdraw if they so chose.
6. Unless specified as an amendment to the rules of the DIA, any resolution that goes against the rules specified in this document will not be able to go to vote nor be enforceable.
Violations
1. Failure to adhere to resolutions can result in however individual nations wish to respond as long as they adhere to current standing resolutions.
2. For the DIA, however, it can result in a condemnation or military intervention depending on what resolution they're breaking and how.
Military
1. The DIA does have a military force, though only for enforcing resolutions as there is no commander-in-chief in general.
2. A resolution can call upon that military force to act and they can appoint a commander for that larger operation and remove them if desired.
3. Said commander needs DIA permission to initiate**. Initiating military intervention requires a 2/3rd majority.
Admission and Removal
1. Admission into the DIA requires a simple majority vote from current DIA member states.
2. Any member country is allowed to leave the DIA anytime they wish.
3. Other DIA countries can remove another from the DIA through a resolution.
*OOC, that means 1 vote per player. If you control 20 countries, for example, you still only get 1 vote.
**Not every move needs DIA permission, just the initiating move